Difference between revisions of "Bug Moves"

From Pokemon Tabletop Wiki
(Created page with "== Tier 1 == <div class="move-grid"> <div class="move-module"> {{Move:Bug_Bite}} </div> </div> == Tier 2 == == Tier 3 ==")
 
 
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== Moves by Type ==
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<div class="smol-grid">
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<div class="module" style="background-color:#C6D16E;">
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[[Bug_Moves|'''Bug''']]
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</div>
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<div class="module" style="background-color:#A29288;">
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[[Dark_Moves|'''Dark''']]
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</div>
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<div class="module" style="background-color:#A27DFA;">
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[[Dragon_Moves|'''Dragon''']]
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</div>
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<div class="module" style="background-color:#FAE078;">
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[[Electric_Moves|'''Electric''']]
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</div>
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<div class="module" style="background-color:#F4BDC9;">
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[[Fairy_Moves|'''Fairy''']]
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</div>
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<div class="module" style="background-color:#D67873;">
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[[Fighting_Moves|'''Fighting''']]
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</div>
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<div class="module" style="background-color:#F5AC78;">
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[[Fire_Moves|'''Fire''']]
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</div>
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<div class="module" style="background-color:#C6B7F5;">
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[[Flying_Moves|'''Flying''']]
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</div>
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<div class="module" style="background-color:#A292BC;">
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[[Ghost_Moves|'''Ghost''']]
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</div>
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<div class="module" style="background-color:#A7DB8D;">
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[[Grass_Moves|'''Grass''']]
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</div>
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<div class="module" style="background-color:#EBD69D;">
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[[Ground_Moves|'''Ground''']]
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</div>
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<div class="module" style="background-color:#BCE6E6;">
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[[Ice_Moves|'''Ice''']]
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</div>
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<div class="module" style="background-color:#C6C6A7;">
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[[Normal_Moves|'''Normal''']]
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</div>
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<div class="module" style="background-color:#C183C1;">
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[[Poison_Moves|'''Poison''']]
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</div>
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<div class="module" style="background-color:#FA92B2;">
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[[Psychic_Moves|'''Psychic''']]
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</div>
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<div class="module" style="background-color:#D1C17D;">
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[[Rock_Moves|'''Rock''']]
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</div>
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<div class="module" style="background-color:#D1D1E0;">
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[[Steel_Moves|'''Steel''']]
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</div>
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<div class="module" style="background-color:#9DB7F5;">
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[[Water_Moves|'''Water''']]
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</div>
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</div>
 
== Tier 1 ==
 
== Tier 1 ==
 
<div class="move-grid">
 
<div class="move-grid">
 
<div class="move-module">
 
<div class="move-module">
 
{{Move:Bug_Bite}}
 
{{Move:Bug_Bite}}
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</div>
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<div class="move-module">
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{{Move:Lunge}}
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</div>
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<div class="move-module">
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{{Move:Pheromone_Spray}}
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</div>
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<div class="move-module">
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{{Move:Pin_Missile}}
 
</div>
 
</div>
 
</div>
 
</div>
 
== Tier 2 ==
 
== Tier 2 ==
 
== Tier 3 ==
 
== Tier 3 ==

Latest revision as of 19:05, 29 June 2020

Moves by Type

Tier 1

Bug Bite ✦ Bug Type tier 1
1 AP, At-Will ✦ Strike
Targets: Melee, 1 Target ✦ vs Evasion
Hit: 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge.


Lunge ✦ Bug Type tier 1
1 AP, At-Will ✦ Strike, Inaccurate
Targets: Melee, 1 Target ✦ vs Evasion
Hit: 3d6 Physical Bug Damage.
Always: After you use Lunge, you may Disengage into any square adjacent to the target. If you end your turn adjacent to the target, they gain a -3/4/5 penalty to their next damage roll.


Pheromone Spray ✦ Bug Type tier 1
1 AP, At-Will ✦ Strike
Targets: Range 6, 1 Target ✦ vs Evasion
Hit: 2d6 Special Bug Damage. The next attack you or an ally makes against the target gets +1 Boon to Accuracy roll.


Pin Missile ✦ Bug Type tier 1
1 AP, At-Will ✦ Strike
Targets: Range 5, 1 Target ✦ vs Evasion
Hit: 1d6 Physical Bug Damage.
Always: Roll Accuracy an additional time against one target or repeat this attack against a different target. If you hit the same target more than once, this attack deals +1d6 damage and they become Stuck (Save Ends). On their turn, the target may also spend 1 AP as a Maneuver to cure themselves of being Stuck, but they then lose a Tick of Hit Points if they do so.


Tier 2

Tier 3