Water Moves
From Pokemon Tabletop Wiki
Contents
Moves by Type
Tier 1
Bubble Slide ✦ Water Type | |
2 AP, At-Will ✦ Strike, Friendly | |
Targets: Melee, 1 Target or Pass 4 ✦ vs Vigor | |
Hit: 2d6 Physical Water Damage. | |
Always: Allies you pass through may Disengage 1. | |
Boost: +1d6 Damage. Resisted damage on a miss. All targets become Prone. |
Fountain Blast ✦ Water Type | |
2 AP, At-Will ✦ Strike | |
Targets: Range 6, Blast 2 ✦ vs Vigor | |
Hit: 2d6 Special Water Damage. | |
Critical or SE: Targets are Slowed (Save Ends). | |
Boost: Becomes a Ranged Blast 3. Half damage on miss. |
Life Dew ✦ Water Type | |
1 AP, Scene x2 ✦ Maneuver | |
Targets: Range 6, 1 Target | |
Always: The target gains 1 Tick of Temporary Hit Points. If the target was Shaken, they instead gain Temporary Hit Points equal to their Recovery Value. |
Water Gun ✦ Water Type | |
2 AP, At-Will ✦ Strike | |
Targets: Range 6, 1 Target ✦ vs Evasion | |
Hit: 3d6 Special Water Damage. The target is Pushed 3 squares. | |
Miss: The target is Pushed 1 square. | |
Boost: +2d6 Damage. Resisted Damage on miss. Target is Soaked on a hit. |
Water Pulse ✦ Water Type | |
1 AP, At-Will ✦ Strike | |
Targets: Range 6, 1 Target ✦ vs Evasion | |
Hit: 2d6 Special Water Damage. | |
Critical or SE: The target is Confused (Save Ends). |