Difference between revisions of "Dragon Moves"

From Pokemon Tabletop Wiki
 
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== Moves by Type ==
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<div class="smol-grid">
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<div class="module" style="background-color:#C6D16E;">
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[[Bug_Moves|'''Bug''']]
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</div>
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<div class="module" style="background-color:#A29288;">
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[[Dark_Moves|'''Dark''']]
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</div>
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<div class="module" style="background-color:#A27DFA;">
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[[Dragon_Moves|'''Dragon''']]
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</div>
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<div class="module" style="background-color:#FAE078;">
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[[Electric_Moves|'''Electric''']]
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</div>
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<div class="module" style="background-color:#F4BDC9;">
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[[Fairy_Moves|'''Fairy''']]
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</div>
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<div class="module" style="background-color:#D67873;">
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[[Fighting_Moves|'''Fighting''']]
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</div>
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<div class="module" style="background-color:#F5AC78;">
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[[Fire_Moves|'''Fire''']]
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</div>
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<div class="module" style="background-color:#C6B7F5;">
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[[Flying_Moves|'''Flying''']]
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</div>
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<div class="module" style="background-color:#A292BC;">
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[[Ghost_Moves|'''Ghost''']]
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</div>
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<div class="module" style="background-color:#A7DB8D;">
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[[Grass_Moves|'''Grass''']]
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</div>
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<div class="module" style="background-color:#EBD69D;">
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[[Ground_Moves|'''Ground''']]
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</div>
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<div class="module" style="background-color:#BCE6E6;">
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[[Ice_Moves|'''Ice''']]
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</div>
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<div class="module" style="background-color:#C6C6A7;">
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[[Normal_Moves|'''Normal''']]
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</div>
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<div class="module" style="background-color:#C183C1;">
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[[Poison_Moves|'''Poison''']]
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</div>
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<div class="module" style="background-color:#FA92B2;">
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[[Psychic_Moves|'''Psychic''']]
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</div>
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<div class="module" style="background-color:#D1C17D;">
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[[Rock_Moves|'''Rock''']]
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</div>
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<div class="module" style="background-color:#D1D1E0;">
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[[Steel_Moves|'''Steel''']]
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</div>
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<div class="module" style="background-color:#9DB7F5;">
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[[Water_Moves|'''Water''']]
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</div>
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</div>
 
== Tier 1 ==
 
== Tier 1 ==
 
<div class="move-grid">
 
<div class="move-grid">

Latest revision as of 00:09, 30 June 2020

Moves by Type

Tier 1

Dragon Breath ✦ Dragon Type tier 1
2 AP, At-Will ✦ Strike
Targets: Line 3 ✦ vs Vigor
Hit: 2d6 Special Dragon Damage.
Always: Gains the Accurate Keyword against Shaken targets. Against Shaken targets, bonuses added as a result of Boons count towards triggering a Critical Hit.
Critical or SE: Targets are Paralyzed (Save Ends).


Dragon Rush ✦ Dragon Type tier 1
2 AP, At-Will ✦ Strike
Targets: Melee, 1 Target ✦ vs Vigor
Hit: 3d6 Physical Dragon Damage.
Always: Push the target up to 3 squares and move along with the target as you Push them. This does not provoke Punish Attacks. Dragon Rush deals Super-Effective Damage to the Fighting Type.
Critical or SE: The target is Flinched.
Boost: +2d6 Damage. Resisted Damage on miss.


Tier 2

Tier 3