Difference between revisions of "Moves"

From Pokemon Tabletop Wiki
 
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{| class="wikitable"
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== Moves by Type ==
| Bug
 
| Dark
 
| Dragon
 
| Electric
 
| Fairy
 
| Fighting
 
|-
 
| Fire
 
| Flying
 
| Ghost
 
| Grass
 
| Ground
 
| Ice
 
|-
 
| Normal
 
| Poison
 
| Psychic
 
| Rock
 
| Steel
 
| Water
 
|}
 
 
 
 
<div class="smol-grid">
 
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<div class="module" style="background-color:#C6D16E;">
 
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<div class="module" style="background-color:#9DB7F5;">
 
[[Water_Moves|'''Water''']]
 
[[Water_Moves|'''Water''']]
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== How to Read Moves ==
 +
Let's look at a sample Move and break down how to read its statblock.
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<div class="move-grid">
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<div class="move-module">
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{{Move:Crunch}}
 
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Latest revision as of 01:58, 19 May 2020

Moves by Type

How to Read Moves

Let's look at a sample Move and break down how to read its statblock.

Crunch ✦ Dark Type tier 1
2 AP, At-Will ✦ Strike
Targets: Melee, 1 Target ✦ vs Evasion
Hit: 3d6 Physical Dark Damage. If the target begins and ends their next turn adjacent to you, they lose two Ticks of HP.
Boost: +2d6 Damage. Resisted Damage on miss. Increase the HP loss on remaining adjacent to three Ticks.