Field Master

From Pokemon Tabletop Wiki
Revision as of 22:32, 6 July 2020 by WikiAdmin (talk | contribs) (Created page with "<section begin=stats />'''Field Master''' <br> '''HP''': Medium <br> '''Defenses''': 10,6,4 <br> '''Initiative Mod''': -1 <br> <section end=stats /> <section begin=abilities...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Field Master
HP: Medium
Defenses: 10,6,4
Initiative Mod: -1

Field Master Abilities
Bag of Tricks: You have an additional Move slot which can only be used for Tricks and Maneuvers. You may be tutored the Moves Helping Hand and Distract during Downtime.
Zone Manipulation: At the start of your turn, you may do one of the following:

  • Move a Zone you created or up to 5 squares of Hazards you set up to 4 squares (Hazards cannot be moved into occupied squares)
  • Choose one Zone you created. Squares adjacent to you have the effects of that Zone until the start of your next turn.