Difference between revisions of "Move:Play Rough"

From Pokemon Tabletop Wiki
 
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{| class="move-strike"
 
{| class="move-strike"
 
| class="fairy-move" | '''Play Rough''' ✦ Fairy Type  
 
| class="fairy-move" | '''Play Rough''' ✦ Fairy Type  
| rowspan="2" class="fairy-tier" | [[File:Tier 1 icon.png|options|tier 1]]
+
| rowspan="2" class="fairy-tier" | [[File:Tier 1 icon.png|link=|tier 1]]
 
|-
 
|-
 
| class="fairy-move" | 2 AP, At-Will ✦ Strike
 
| class="fairy-move" | 2 AP, At-Will ✦ Strike

Latest revision as of 21:34, 17 May 2020

Play Rough ✦ Fairy Type tier 1
2 AP, At-Will ✦ Strike
Targets: Melee, 1 Target ✦ vs Vigor
Hit: 3d6 Physical Fairy Damage.
Always: The target chooses—you get to perform a Grapple against them as a Free Action, or they take a -5 penalty to all Physical Damage Rolls until the end of their next turn.
Boost: +2d6 Damage. Resisted Damage on a Miss. On a Hit, do both options instead of the target choosing.


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