Difference between revisions of "Move:Amnesia"

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(Created page with "{| class="move-maneuver" | class="psychic-move" | '''Amnesia''' ✦ Psychic Type | rowspan="2" class="psychic-tier" | link=|tier 1 |- | class="psychi...")
 
 
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| rowspan="2" class="psychic-tier" | [[File:Tier 1 icon.png|link=|tier 1]]
 
| rowspan="2" class="psychic-tier" | [[File:Tier 1 icon.png|link=|tier 1]]
 
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| class="psychic-move" | 2 AP, At-Will ✦ Maneuver
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| class="psychic-move" | 2 AP, At-Will ✦ Maneuver, Buff
 
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| colspan="2" class="move-text" | '''Targets''': Self  
 
| colspan="2" class="move-text" | '''Targets''': Self  
 
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| colspan="2" class="move-text" | '''Always''':  Gain two Charges of the Amnesiac Buff. As long as you have any Charges of Amnesiac, you have +6/8/10 Armor against Special Damage. You may spend Charges of Amnesiac in the following ways:
 
| colspan="2" class="move-text" | '''Always''':  Gain two Charges of the Amnesiac Buff. As long as you have any Charges of Amnesiac, you have +6/8/10 Armor against Special Damage. You may spend Charges of Amnesiac in the following ways:
* As a Free Action when you’re hit by an attack to delay all effects of that attack until the end of your next turn.  
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- As a Free Action when you’re hit by an attack to delay all effects of that attack until the end of your next turn.  
* As a Free Action at the start of your turn to ignore the effects of all opponent’s Buffs and all Status Conditions and Debuffs on yourself until the end of your turn.  
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- As a Free Action at the start of your turn to ignore the effects of all opponent’s Buffs and all Status Conditions and Debuffs on yourself until the end of your turn.  
  
 
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Latest revision as of 17:55, 29 June 2020

Amnesia ✦ Psychic Type tier 1
2 AP, At-Will ✦ Maneuver, Buff
Targets: Self
Always: Gain two Charges of the Amnesiac Buff. As long as you have any Charges of Amnesiac, you have +6/8/10 Armor against Special Damage. You may spend Charges of Amnesiac in the following ways:

- As a Free Action when you’re hit by an attack to delay all effects of that attack until the end of your next turn. - As a Free Action at the start of your turn to ignore the effects of all opponent’s Buffs and all Status Conditions and Debuffs on yourself until the end of your turn.

Special: All allies within a Burst 2 gain one Charge of the Amnesiac Buff each but do not gain Armor as a result of this. This effect is Limited.


Learned by: