Difference between revisions of "Move:Play Rough"
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(Created page with "{| class="move-strike" | class="fairy-move" | '''Play Rough''' ✦ Fairy Type | rowspan="2" class="fairy-tier" | options|tier 1 |- | class="fairy-mov...") |
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{| class="move-strike" | {| class="move-strike" | ||
| class="fairy-move" | '''Play Rough''' ✦ Fairy Type | | class="fairy-move" | '''Play Rough''' ✦ Fairy Type | ||
− | | rowspan="2" class="fairy-tier" | [[File:Tier 1 icon.png| | + | | rowspan="2" class="fairy-tier" | [[File:Tier 1 icon.png|link=|tier 1]] |
|- | |- | ||
| class="fairy-move" | 2 AP, At-Will ✦ Strike | | class="fairy-move" | 2 AP, At-Will ✦ Strike | ||
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|} | |} | ||
+ | <noinclude> | ||
+ | '''Learned by''': | ||
{{Special:WhatLinksHere/Move:Play_Rough|namespace=100|hidelinks=1|hideredirs=1}} | {{Special:WhatLinksHere/Move:Play_Rough|namespace=100|hidelinks=1|hideredirs=1}} | ||
+ | </noinclude> |
Latest revision as of 21:34, 17 May 2020
Play Rough ✦ Fairy Type | |
2 AP, At-Will ✦ Strike | |
Targets: Melee, 1 Target ✦ vs Vigor | |
Hit: 3d6 Physical Fairy Damage. | |
Always: The target chooses—you get to perform a Grapple against them as a Free Action, or they take a -5 penalty to all Physical Damage Rolls until the end of their next turn. | |
Boost: +2d6 Damage. Resisted Damage on a Miss. On a Hit, do both options instead of the target choosing. |
Learned by: