Take Down

From Pokemon Tabletop Wiki
Take Down ✦ Normal Type tier 1
2 AP, At-Will ✦ Strike, Recoil
Targets: Melee, 1 Target ✦ vs Evasion
Hit: 3d6 Physical Normal Damage.
Always: This attack gains a +2 bonus to Critical Hit Range.
Critical or SE: The target is knocked prone.
Boost: +2d6 Damage. Resisted damage on Miss.


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