Extrasensory

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Revision as of 17:56, 29 June 2020 by WikiAdmin (talk | contribs) (Created page with "{| class="move-strike" | class="psychic-move" | '''Extrasensory''' ✦ Psychic Type | rowspan="2" class="psychic-tier" | link=|tier 1 |- | class="psy...")
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Extrasensory ✦ Psychic Type tier 1
1 AP, At-Will ✦ Strike
Targets: Range 6, 1 Target ✦ vs Resolve
Hit: 2d6 Special Psychic Damage.
Always: For each Mental Status Condition on the target, Extrasensory has +1 to Accuracy and Critical Hit Range.
Critical or SE: The target is Flinched.


Learned by: