Flee
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Revision as of 17:50, 29 June 2020 by WikiAdmin (talk | contribs) (Created page with "{| class="move-maneuver" | class="normal-move" | '''Flee''' ✦ Normal Type | rowspan="2" class="normal-tier" | link=|tier 1 |- | class="normal-move"...")
Flee ✦ Normal Type | |
2 AP, At-Will ✦ Maneuver | |
Targets: Self | |
Always: Disengage in a straight line a number of squares up to your Movement. You may pass through occupied squares while doing so, and each character you pass through must roll a Save Check. On a failure, they become Prone. |
Learned by: