Leech Seed
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Revision as of 17:44, 29 June 2020 by WikiAdmin (talk | contribs) (Created page with "{| class="move-strike" | class="grass-move" | '''Leech Seed''' ✦ Grass Type | rowspan="2" class="grass-tier" | link=|tier 1 |- | class="grass-move"...")
Leech Seed ✦ Grass Type | |
2 AP, Scene x2 ✦ Strike, Limited | |
Targets: Range 5, 1 Target ✦ vs Evasion | |
Hit: The target gains Ongoing Damage 5/8/10 (Grass, Save Ends). Whenever the target loses HP from this Ongoing Damage, you gain that much Temp HP. | |
Always: You Mark the target until the end of your next turn. | |
Boost: Gains the Accurate keyword. On a Hit, the next Strike that hits the target gains the Drain keyword. |
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