Drumroll
From Pokemon Tabletop Wiki
Revision as of 17:43, 29 June 2020 by WikiAdmin (talk | contribs) (Created page with "{| class="move-strike" | class="grass-move" | '''Drumroll''' ✦ Grass Type | rowspan="2" class="grass-tier" | link=|tier 1 |- | class="grass-move" |...")
Drumroll ✦ Grass Type | |
2 AP, At-Will ✦ Strike, Friendly, Sonic | |
Targets: Burst 1 ✦ vs Resolve | |
Hit: 1d6 Special Grass Damage. | |
Always: Create a Drumroll Zone in your square and the targeted squares that lasts until the end of the next round. Allies may give their attacks that target foes in the Drumroll Zone the Sonic tag and cause targets to Flinch on a Super-Effective or Critical Hit. | |
Boost: +1d6 Damage. Resisted damage on miss. The Drumroll Zone persists as long as you remain in the Zone. |
Learned by: