Charge
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Revision as of 00:13, 16 July 2020 by WikiAdmin (talk | contribs) (Created page with "{| class="move-maneuver" | class="electric-move" | '''Charge''' ✦ Electric Type | rowspan="2" class="electric-tier" | link=|tier 1 |- | class="elec...")
Charge ✦ Electric Type | |
1 AP, Scene x2 ✦ Maneuver | |
Targets: Self | |
Always: On your next turn, all Electric-Type Strikes you use deal damage as if one step more effective and deal half damage on a Miss. |
Learned by:
- Helioptile (transclusion) (← links)