Healer

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Healer
HP: Medium
Defenses: 10,6,4
Initiative Mod: +0

Healer Abilities
Bag of Tricks: You have an additional Move slot which can only be used for Tricks and Maneuvers. You may be tutored the Moves Helping Hand and Distract during Downtime.
Healer's Touch: Once a Scene, when you use a Maneuver that targets allies or creates a Zone, choose one ally that was targeted or is in the created Zone. That ally gains Temporary Hit Points equal to their Recovery Value. This stacks with any Temporary Hit Points granted by the triggering Maneuver or Zone.
Soothing Aura: Adjacent allies gain a Boon on all Save Checks.