Ranger

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Ranger
HP: Medium
Defenses: 8,6,4
Initiative Mod: +0

Ranger Abilities
Ranged Attacker: Roll all damage dice for Ranged, Line, and Blast attacks, including bonuses from Boosts and other effects, as d8s instead of d6s.
Run and Gun: You may split up your Movement to stop and take any number of Ranged attack actions before resuming the remainder of your movement.
Suppressive Fire: When you miss all targets with a Ranged attack, choose one target. They take +1 Bane to the next Accuracy roll they make against you before the end of their next turn.