Skirmisher

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Skirmisher
HP: Medium
Defenses: 8,6,4
Initiative Mod: +2

Skirmisher Abilities
Melee Attacker: Roll all damage dice for Melee, Pass, and Burst attacks, including bonuses from Boosts and other effects, as d10s instead of d6s.
Outmaneuver: Before or after using a Melee attack, you may Disengage 3 as a Free Action.