Difference between revisions of "Move:Poison Fang"
From Pokemon Tabletop Wiki
Line 1: | Line 1: | ||
{| class="move-strike" | {| class="move-strike" | ||
| class="poison-move" | '''Poison Fang''' ✦ Poison Type | | class="poison-move" | '''Poison Fang''' ✦ Poison Type | ||
− | | rowspan="2" class="poison-tier" | [[File:Tier 1 icon.png| | + | | rowspan="2" class="poison-tier" | [[File:Tier 1 icon.png|link=|tier 1]] |
|- | |- | ||
| class="poison-move" | 2 AP, At-Will ✦ Strike | | class="poison-move" | 2 AP, At-Will ✦ Strike |
Latest revision as of 21:33, 17 May 2020
Poison Fang ✦ Poison Type | |
2 AP, At-Will ✦ Strike | |
Targets: Melee, 1 Target ✦ vs Vigor | |
Hit: 2d6 Physical Poison Damage. If the target begins and ends their next turn adjacent to you, they gain Ongoing Damage 5/8/10 (Poison, Save Ends). If they already had Ongoing Damage (Poison) when this effect triggers, instead increase their Ongoing Damage by the same amount, to a maximum of 10/16/20. | |
Critical or SE: The target gains Ongoing Damage 5/8/10 (Poison, Save Ends). | |
Boost: +2d6 Damage. Resisted Damage on miss. Always, the target is Slowed until the end of their next turn. |
Learned by: