Difference between revisions of "Move:Poison Fang"

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{| class="move-strike"
 
{| class="move-strike"
 
| class="poison-move" | '''Poison Fang''' ✦ Poison Type  
 
| class="poison-move" | '''Poison Fang''' ✦ Poison Type  
| rowspan="2" class="poison-tier" | [[File:Tier 1 icon.png|options|tier 1]]
+
| rowspan="2" class="poison-tier" | [[File:Tier 1 icon.png|link=|tier 1]]
 
|-
 
|-
 
| class="poison-move" | 2 AP, At-Will ✦ Strike
 
| class="poison-move" | 2 AP, At-Will ✦ Strike

Latest revision as of 22:33, 17 May 2020

Poison Fang ✦ Poison Type tier 1
2 AP, At-Will ✦ Strike
Targets: Melee, 1 Target ✦ vs Vigor
Hit: 2d6 Physical Poison Damage. If the target begins and ends their next turn adjacent to you, they gain Ongoing Damage 5/8/10 (Poison, Save Ends). If they already had Ongoing Damage (Poison) when this effect triggers, instead increase their Ongoing Damage by the same amount, to a maximum of 10/16/20.
Critical or SE: The target gains Ongoing Damage 5/8/10 (Poison, Save Ends).
Boost: +2d6 Damage. Resisted Damage on miss. Always, the target is Slowed until the end of their next turn.


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