Difference between revisions of "Pokemon:Mawile"
Line 1: | Line 1: | ||
<div class="grid"> | <div class="grid"> | ||
<div class="basic-module"> | <div class="basic-module"> | ||
− | {{Trait:Attacker}} | + | [[File:Mawile.png|options|Mawile]] |
− | {{Trait:Physical_Armor}} | + | </div> |
+ | <div class="basic-module"> | ||
+ | '''Traits''' | ||
+ | {{Trait:Attacker}} <br> | ||
+ | {{Trait:Physical_Armor}} <br> | ||
+ | <br> | ||
+ | '''Defense Priority''': Vigor > Resolve > Evasion <br> | ||
+ | '''Initiative''': 2 <br> | ||
+ | '''Movement''': 6 <br> | ||
+ | '''Size''': Small <br> | ||
+ | <br> | ||
+ | '''Basic Attacks''': Physical Innate Melee | ||
+ | </div> | ||
+ | <div class="basic-module"> | ||
+ | '''Favored Skills''': Covertness, Sway <br> | ||
+ | '''Deficient Skill''': Traversal <br> | ||
+ | '''Home Biomes''': Cave, Mountain <br> | ||
+ | '''Gifts''': ??? | ||
</div> | </div> | ||
</div> | </div> |
Revision as of 01:38, 15 May 2020
Traits
Attacker: +3/4/5 Physical Damage.
Physical Armor: +3/4/5 Armor vs Physical Damage.
Defense Priority: Vigor > Resolve > Evasion
Initiative: 2
Movement: 6
Size: Small
Basic Attacks: Physical Innate Melee
Favored Skills: Covertness, Sway
Deficient Skill: Traversal
Home Biomes: Cave, Mountain
Gifts: ???
Roles
Brawler HP: Medium |
Brawler Abilities Melee Attacker: Roll all damage dice for Melee, Pass, and Burst attacks, including bonuses from Boosts and other effects, as d10s instead of d6s. |
Grappler HP: High |
Grappler Abilities Opportunist: You can make Punish Attacks. |
Breaker HP: Low |
Breaker Abilities Bag of Tricks: You have an additional Move slot which can only be used for Tricks and Maneuvers. You may be tutored the Moves Helping Hand and Distract during Downtime. |
Abilities
Intimidate |
---|
Free Action, Scene x1 |
Trigger: You hit with a Strike or a Move with the Social Keyword |
Effect: Choose one hit Target. That target deals Physical Damage as if Resisted one step further until the end of their next turn. The Frequency of this Ability refreshes any time your Strike causes a foe to be Shaken or Defeated. |
Ambush |
---|
Free Action, Scene x1 |
Effect: Hide as a Free Action (you must still meet all requirements). The next time this Scene you hit with a damaging attack while Hidden, choose one of the following effects:
|
Moves
Starting Moves
Bug Bite ✦ Bug Type | |
1 AP, At-Will ✦ Strike | |
Targets: Melee, 1 Target ✦ vs Evasion | |
Hit: 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge. |
Bug Bite ✦ Bug Type | |
1 AP, At-Will ✦ Strike | |
Targets: Melee, 1 Target ✦ vs Evasion | |
Hit: 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge. |
Bug Bite ✦ Bug Type | |
1 AP, At-Will ✦ Strike | |
Targets: Melee, 1 Target ✦ vs Evasion | |
Hit: 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge. |
Tier 1 Natural Moves
Bug Bite ✦ Bug Type | |
1 AP, At-Will ✦ Strike | |
Targets: Melee, 1 Target ✦ vs Evasion | |
Hit: 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge. |
Bug Bite ✦ Bug Type | |
1 AP, At-Will ✦ Strike | |
Targets: Melee, 1 Target ✦ vs Evasion | |
Hit: 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge. |
Bug Bite ✦ Bug Type | |
1 AP, At-Will ✦ Strike | |
Targets: Melee, 1 Target ✦ vs Evasion | |
Hit: 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge. |