Difference between revisions of "Move:Iron Jaw"

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{| class="move-strike"
 
{| class="move-strike"
 
| class="steel-move" | '''Iron Jaw''' ✦ Steel Type  
 
| class="steel-move" | '''Iron Jaw''' ✦ Steel Type  
| rowspan="2" class="steel-tier" | [[File:Tier 1 icon.png|options|tier 1]]
+
| rowspan="2" class="steel-tier" | [[File:Tier 1 icon.png|link=|tier 1]]
 
|-
 
|-
 
| class="steel-move" | 2 AP, At-Will ✦ Strike
 
| class="steel-move" | 2 AP, At-Will ✦ Strike

Revision as of 21:33, 17 May 2020

Iron Jaw ✦ Steel Type tier 1
2 AP, At-Will ✦ Strike
Targets: Melee, 1 Target ✦ vs Evasion
Hit: 3d6 Physical Steel Damage. If the target starts their next turn adjacent to you, they lose two Ticks of HP if they take a normal Move or Disengage action on that turn.
Boost: +2d6 Damage. Resisted Damage on miss. Increase the HP loss on movement to three Ticks.


Learned by: