Difference between revisions of "Move:Iron Jaw"
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{| class="move-strike" | {| class="move-strike" | ||
| class="steel-move" | '''Iron Jaw''' ✦ Steel Type | | class="steel-move" | '''Iron Jaw''' ✦ Steel Type | ||
− | | rowspan="2" class="steel-tier" | [[File:Tier 1 icon.png| | + | | rowspan="2" class="steel-tier" | [[File:Tier 1 icon.png|link=|tier 1]] |
|- | |- | ||
| class="steel-move" | 2 AP, At-Will ✦ Strike | | class="steel-move" | 2 AP, At-Will ✦ Strike |
Revision as of 21:33, 17 May 2020
Iron Jaw ✦ Steel Type | |
2 AP, At-Will ✦ Strike | |
Targets: Melee, 1 Target ✦ vs Evasion | |
Hit: 3d6 Physical Steel Damage. If the target starts their next turn adjacent to you, they lose two Ticks of HP if they take a normal Move or Disengage action on that turn. | |
Boost: +2d6 Damage. Resisted Damage on miss. Increase the HP loss on movement to three Ticks. |
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