Difference between revisions of "Sandbox"
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| colspan="2" style="padding-left: 5px;" | '''Type''': Bug | '''Targets''': Melee, 1 Target; vs Evasion | | colspan="2" style="padding-left: 5px;" | '''Type''': Bug | '''Targets''': Melee, 1 Target; vs Evasion | ||
+ | |- | ||
+ | | colspan="2" style="padding-left: 5px;" | '''Hit''': 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge. | ||
+ | |} | ||
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+ | {| style="border-left: 5px solid #990000; margin: 10px; border-collapse: collapse;" | ||
+ | | style="font-weight:bold; font-size:100%; background-color:#99cc99; padding-left: 5px;" | Bug Bite | ||
+ | | rowspan="2" style="text-align: right; background-color:#99cc99; padding: 5px;" | [[File:Tier 1 icon.png|options|tier 1]] | ||
+ | |- | ||
+ | | style="background-color:#99cc99; padding-left: 5px;" | 1 AP, At-Will ✦ Strike, Keyword, Keyword, Keyword, Keyword | ||
+ | |- | ||
+ | | colspan="2" style="padding-left: 5px;" | '''Type''': Bug | '''Targets''': Melee, 1 Target ✦ vs Evasion | ||
|- | |- | ||
| colspan="2" style="padding-left: 5px;" | '''Hit''': 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge. | | colspan="2" style="padding-left: 5px;" | '''Hit''': 2D Physical Bug Damage. Choose a Buff the target has. They lose that Buff, and you gain it. If the Buff has multiple Charges you only steal one Charge. | ||
|} | |} |
Revision as of 09:52, 11 May 2020