Difference between revisions of "Move:Agility"

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Latest revision as of 18:24, 29 June 2020

Agility ✦ Psychic Type tier 1
2 AP, At-Will ✦ Maneuver, Buff
Targets: Self
Always: You gain two Charges of the Speedster Buff. While you have Charges of the Speedster Buff, you have +2 Initiative and Movement. Once per round, you may spend a Charge of Speedster as a Free Action on your turn to take an extra Movement Action. If you do, add your Initiative to your next damage roll taken this turn.
Boost: While you have Charges of the Speedster Buff, you may move through spaces occupied by enemies. When you do so, they make Accuracy Rolls against you with 1 Bane until the end of their next turn.


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