Difference between revisions of "Move:Iron Jaw"

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{| class="move-strike"
 
{| class="move-strike"
 
| class="steel-move" | '''Iron Jaw''' ✦ Steel Type  
 
| class="steel-move" | '''Iron Jaw''' ✦ Steel Type  
| rowspan="2" class="steel-tier" | [[File:Tier 1 icon.png|options|tier 1]]
+
| rowspan="2" class="steel-tier" | [[File:Tier 1 icon.png|link=|tier 1]]
 
|-
 
|-
 
| class="steel-move" | 2 AP, At-Will ✦ Strike
 
| class="steel-move" | 2 AP, At-Will ✦ Strike
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| colspan="2" class="move-text" | '''Targets''': Melee, 1 Target ✦ vs Evasion
 
| colspan="2" class="move-text" | '''Targets''': Melee, 1 Target ✦ vs Evasion
 
|-
 
|-
| colspan="2" class="move-text" | '''Hit''': 3d6 Physical Steel Damage.  
+
| colspan="2" class="move-text" | '''Hit''': 3d6 Physical Steel Damage. If the target starts their next turn adjacent to you, they lose two Ticks of HP if they take a normal Move or Disengage action on that turn.
 +
 
 +
|-
 +
| colspan="2" class="move-text" | '''Boost''': +2d6 Damage. Resisted Damage on miss. Increase the HP loss on movement to three Ticks.
 
|}
 
|}
 
 
  
 
<noinclude>
 
<noinclude>
 
'''Learned by''':
 
'''Learned by''':
 
{{Special:WhatLinksHere/Move:Iron_Jaw|namespace=100|hidelinks=1|hideredirs=1}}
 
{{Special:WhatLinksHere/Move:Iron_Jaw|namespace=100|hidelinks=1|hideredirs=1}}
<noinclude>
+
</noinclude>

Latest revision as of 18:00, 29 June 2020

Iron Jaw ✦ Steel Type tier 1
2 AP, At-Will ✦ Strike
Targets: Melee, 1 Target ✦ vs Evasion
Hit: 3d6 Physical Steel Damage. If the target starts their next turn adjacent to you, they lose two Ticks of HP if they take a normal Move or Disengage action on that turn.
Boost: +2d6 Damage. Resisted Damage on miss. Increase the HP loss on movement to three Ticks.


Learned by: