07 Dec

PTU 2.0 Playtest Materials!

Not a release, sorry! But we’ve been testing PTU 2.0 for a few weeks now, and we want to share with everyone who isn’t part of our Discord server (but you should join us here because we’re cool).

As of time of writing, a lot of this material is pretty spotty as we’ve mostly been converting over the bare minimum we’ve needed for sessions. In the next couple days you’re going to see more Specializations go up, mostly more Type Aces and some Stat Aces. The Move doc will also be backfilled with all the modified and new custom Moves we wrote in the converted Pokemon document.

Playtest materials here! Have fun!

26 Feb

PTU February 2016 Playtest Packet

Hello friends!

It’s been over a year since 1.05 came out, and we’re slowly but surely chugging out way towards 1.06. I can practically smell it.

In the meantime though, we don’t want you to think we’ve forgotten about you so: http://www.mediafire.com/download/urbd0w84z05uxbi/Feb_2016_v2.zip

This packet contains two main parts.

First is a revision of Status Effects. Specifically, we want to make sure that Status Conditions are effective debuffs that appropriately punish their targets, BUT we also want to make sure they don’t just simply do this by stealing people’s turns from them, because that’s nofun.

The second and much larger part of this packet is an Ability Revision! Some Abilities have been cut, some have been added, and many have been edited. Please check them out! Oh yes, we also included a new Pokedex file – many Pokemon have had their abilities tweaked, so players and GM’s, if you plan on using this playtest packet, please consult the new Pokedex carefully!

P.S. – If you’re in the habit of checking the forum, you’ve probably already seen a previews version of this. If you’re the habit of checking the IRC, there’s a chance you may have seen TWO preview versions of this!  Well, THIS is the newest and official version, so please download this and use it! Alright thank you.

01 May

PTU May 2015 Playtest Packet


artwork by yuza

Annnnnd we’re back! After the exhausting eleventh hour crunch time we took to finish up the 1.05 release of Pokémon Tabletop United, we all needed a break from intensive work on the system. Unfortunately, that for me included working on blog posts, especially with how quickly I burned through my reserve of posts when 1.05 work was piling up.

Now we’re back though, and we’ve come bearing gifts. We’re going to begin releasing occasional playtest packets with material we’re still tweaking and experimenting with. For our first pack, we’re focusing on utility character options. Hopefully, this will give you both interesting insights into our dev process as we make changes over time and another focused avenue to give us feedback on what you’d like to see out of PTU.

Download here and enjoy!

Discuss this post on our forums at this thread.

11 Nov

Polka and Poaching

We’re still chugging away at 1.05, and today we’ll take a quick look at two of the Classes we introduced in 1.04 which will be getting some tweaking to better accomplish their intended goals. Both the Hunter and the Dancer were well received, but after they saw some play, we they discovered they could be just a bit clunky or disjointed.


Artwork by なるもい

Let’s start by taking a look at the updated Dancer, shall we?
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05 Nov

A Fresh Start! And PTU 1.05 News

Hi everyone! This is castfromhp, and you’re reading the first post of the official Pokémon Tabletop United blog. Here, we’ll offer you a glimpse into the development of the system, ideas and content for your campaigns, and much more.

Let’s start by talking about PTU 1.05. Several months have passed since our last release – longer than the gap between any other PTU releases. Why, you might ask? After 1.04 was done, we all took a much-needed break from actively working on the system and thought we could wait a while as the typo reports and other feedback rolled in before getting back into the swing of things.

Once we did, we realized 1.05 wouldn’t be as simple an update as just fixing some typos and copy-paste mistakes. Several of the Trainer Classes introduced in 1.04 needed revision, some core subsystems are seeing tweaks, and we had assembled a small backlog of new Classes we wanted to finish and implement. And that’s just the start of it! Naturally, this means the release has taken a lot more time than we anticipated, and we’re sorry to anyone who thought they’d be getting a quick turnaround on a new version of PTU.

That said, here’s at three things to look forward to in the next version of PTU.

1. Visual Redesigns

Both The Blessed and the Damned and the Game of Throhs supplement will be getting visual redesigns to bring them up to par with the core book and Do Porygon Dream of Mareep supplement. Take a look at the new The Blessed and the Damned cover as well as the WIP internal layout of the book!

Blessed and Damned Cover
Blessed and Damned Layout
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